SpaceWarp - Android crash (VR Oculus) (VariableRateShading)

Hello everyone.
I have encountered a problem with the inclusion of (SpaceWarp) + (VariableRateShading) with (UE5.3 Meta Fork)

As soon as I enable this feature my packed project crashes on (Oculus 3).

Log:
Log.txt (284.0 KB)

Solved!
After adding additional parameters to (DefaultEngine.ini) in your project folder.

[/Script/RendererSettings.RendererSettings]
VariableRateShadingImageTileMinWidth=16
VariableRateShadingImageTileMinHeight=16
VariableRateShadingImageTileMaxWidth=64
VariableRateShadingImageTileMaxHeight=64

1 Like