Space Run, sequel of Deathrun

Back in the good old days of ue4, i made a mobile game called Deathrun, it was not pretty at all, but somehow even with the horrible score it got 2000 installs.
I decided to make a better version…Space Run!

Google play link:

**Gameplay: **

Use tilt to control the spaceship, after each level the speed will increase, only grabbing blue spheres will slow you down again.
After 10, 20, 30 levels new obstacles will spawn.

Feel free to criticize, or ask questions. This was made in one week, i’m not a great artist so there is probably alot to improve on that front…

If you encounter any bugs then please tell me. It uses mobile HDR so it might not work very well on low-end devices.