Space Mouse won't package correctly

I have Space Mouse working properly in Editor and in Play, so why won’t it work right when packaging (to Windows)? The axis mappings for rotation on the Z and Y (pitch) don’t do anything, all other axis okay. This was previously the behavior in Editor before a coder friend wrote something into the level BP I believe. Thanks for ideas, I’m under the gun. I’m in 5.0.3

Hi,

Did you ever find a solution for this? Struggling to get this working in packaged projects. Using 5.3.2

Thanks

Sorry the delay, just seeing this. It’s been too long since I tried, will follow up, but I don’t believe it was resolved.