Nice progress there 
I’m almost finishing my HUD implementation, was thinking in wait for UMG but i gave a shot in that Draw HUD thing. It is a very laborious and time consuming way, but I got a nice result with those draw textures + hit boxes. hope to update the project until this weekend!
If you add -umg in your editor shortcut target proprieties, you can enable the UMG widget they are building, i didn’t had time to try it yet and people also said that it crashes a lot, but i will give a try this weekend 