Hey ,
Got a few questions / Suggestions about this Project -
- Is there any 3D Path finding solution for the AI in this project? If not look at this - DoN's 3D-Pathfinding / Flying-AI system (with full source!) - World Creation - Epic Developer Community Forums
- Is there any plans for Space Carrier and/or Space Station Landings?
- Is there any plans for any form of Player Controlled Large ship or Capital Ships?
- Is there any form of support for Missiles, Dumb Fired Rockets, or Torpedoes?
- Are there any Example “missions”?
- How is the players ship logic handled? Is it a simple posses the pawn / Actor?
- Can we Eject from the ship if damaged and/or Get of the ship if landed?
- Are there any plans for out of the box Cooperative or Versus play?
- How is damage handled? Is it component (Engines, Cockpit, Guns, Etc.) based or Just a solid amount of hit points for the whole ship?’
- If we purchase the Space Combat Starter Kit on Sellify will we get access to the version on the Unreal Launcher?