Hello. I am creating a space combat starter kit in 100% blueprint with VR support.
The main goal of my package is to allow anyone to get started quickly making their own space combat or exploration game, or to learn how it was done by investigating my commented BP.
Space Environment: Four 4K asteroids. Highly efficient, modular, and easy to use asteroid generator (using Instanced Static Meshes with conversion to actors for efficiency). Have literally thousands of destructible asteroids, configure how many, their scale, and the size of the field. Also including Milky Way backdrop
Physics Based 6DoF Fighter: Including a unique mesh, miniguns, missiles (They fire forward and chase, or in VR, they target what you’re looking at and chase). Physics based flight, with 6 degrees of freedom, and Decoupled (F/Left Trigger) mode to maintain momentum while turning for maneuvers.
Enemy AI for the Fighters: Including physics based movement, aim prediction and flight tactics.
3D Music Player: Avoid the madness inducing silence of space by adding your own tracks and interacting with the 3D music player in VR/Non VR.
Tactical Mode: Slow down time, leave your ship, and possess other allied fighters.
HUD remade in worldspace UMG for 4.13
Unique Special Effects (Engine Particle, Explosion Particle, Missile Trail Particle)
Different control loadouts - right now there is one control mode, the goal is to have several so you can choose the type of space flight that appeals to you the most.
Turrets for Capital Ships
Tactical Mode Improvements - order ships around like homeworld in addition to possessing them
Entering/Exiting the ship to First Person Mode
FTL Travel Mode with Procedural Galaxy Map - press a button to load a galaxy map that you can add new levels too, which will switch the level after a warp animation.
Replication / Multiplayer
I am currently waiting until I have all completed assets to submit to the unreal marketplace, as well as a few more features.
If you are interested in supporting/owning the project now it is available on Sellfy at https://sellfy.com/p/E0s7/ for 9.99. I aim to price this at 14.99-19.99 on the unreal marketplace pending approval. Buying will give you life-time support and access to future updates. I plan to constantly update this.
If you’d like to see an example of how to use my pack, check out my videos
July 19th - Added Custom 4K Asteroids! Made the instanced asteroid field generator more modular (simply add a static mesh and a destructible mesh to the exposed arrays and your new asteroid/model will show up). Optimizations.
July 18th - Added Music Player with 3D menu (VR support), Gamepad Support, Tactical Mode (T/Select [Early - effects are being made, but you can fly around in slow-mo and possess different fighters]), AI firing missiles, missile warning display, general improvements and bug fixes
July 16th - Added 3rd Person Camera Chase Mode, destructible enemy ships, balance / bug changes.
July 15th - added team balance mode to spawners so one side won’t overwhelm the other, added start of modular hud - health section with health bar, weapon section with selected weapon and ammo, and unit tracker with allies / enemies listed
July 14th - added targeting reticules to the hud showing allied/enemy positions, color coded respectively
July 13th - added missiles with VR support (target what you’re looking at)