Currently, the capital ships have AI that directs them to fly along the splines. But they don’t have dynamic AI without splines. This is something I’d like to add in the future. It wouldn’t be too hard to add in theory, to make them able to seek out enemies and orbit them like fighters. I’ll put this on the list!
Capital ships in general will be getting an update that improves their playability in the future. Right now they’re designed to work kind of like Battlestar Galactica - turret platforms that you spawn and launch from. In the future I’ll be adding a new capital ship free of charge - when I add it, I will be giving capital ships an update pass that improves their play ability.
Also, first update is submitted! Should be live soon-ish.
10/23/2017
Fixed VR world to meter scale
Improved cockpit - coming very soon I will be updating the cockpit to work with Touch controls due to requests.
10/22/2017
>moved ships to instanced materials
>added 6 instanced materials per ship - Red, Yellow, White, Blue, Green, and Black
>improved Overview level - added examples of every ship and material instance, organized
>added StarterLevel
>fixed camera position on demonstration level
>removed stray, unnecessary actors
>removed extra cameras on capital firelance
>misc bug fixes, clean up