Sourcetree: Remote end hung up unexpectedly

Hello everyone,

I setup sourcetree successfully with Unreal Engine 4.25. I can push scripts and project settings no problem.

The problem happens whenever I try to push 3D models or maps. Whenever I do that, sourcetree takes forever during the push process, and then it fails with the error above.

I googled and followed a lot of tutorials on how to setup git and sourcetree with UE4. But all the tutorials I have found seem to only show git working with really small projects and so they never encounter the issues I’m facing when pushing 3D models.

As far as I’m aware, Sourcetree already comes with Git LFS which is supposed to remedy some of the issues. I also tried different gitignores including the recommended one for UE4 by Github.

I really wanted to know how to fix this issue, and if I have any other alternatives I can try (other services, some tool I’m not aware of to compress data, etc).

If you’ve worked on ambitious UE4 projects, how did you handle this issue?