SourceCodeNavigation exception

When I try to double click a C++ Blueprint node, the SourceCodeNavigation fails on

if( SymGetSymFromName64( ProcessHandle, TCHAR_TO_ANSI( *FullyQualifiedSymbolName ), SymbolInfoPtr ) )

within dbghelp.dll on an access violation to a null ptr (which is not any of the parameters).

I can’t navigate to any C++ implemented blueprint node. I tried reinstalling at a couple of different places because I first thought it might’ve been me moving the directory in the past, I also tried to build unreal and the project in Debug Editor, nothing seems to fix.

In our project, others are able to achieve the source code navigation successfully, so it seems somehow related my computer’s setup, but I have no clue whatsoever on why it fails, and it would be useful if someone could help on this, it’s pretty bad to be unable to navigate that way.