Source Control with Perforce:

Hey, Hello.

I’ve always used unreal without source control, and now I’m about to start a project with a small team, and we decided to integrate it to a source control server.
We’re using Perforce, and I’ve set a server, and everything is running and seems good.

However, some strange things are happening, and I think I messed up when uploading the files to Perforce server.
I followed the instructions on the documentation page. My project is a c++ project, and I copied the files they mentioned on the documentation and pushed into Perforce Server.
I can access and open my project, however I can’t create a c++ classes anymore, because visual studio won’t start.

Here is my local workspace:
51f40803efd61ff6492312eeda3f3ec9227d4a43.jpeg

Here is the files on my depot:
Dib_DESKTOP,  ec2-52-33-40-21.us-west-2.compute.amazonaws.com1999,  Dib - Perforce Helix P4V.jpg

Here is some images of the errors:

Can someone help me identify what I did wrong?
And sorry about my english, not my native language.

Berj.

Hi, Berj!

There is clear message about access.

So, please check:

  1. You have and can run Visual Studio 2015

  2. You have files writable (after adding to Perforce you’ll get them “Read Only”).

Cheers!

Vlad

Hey, hello and thanks for the answer.

I already checked out those errors. Visual studio is installed and running with no errors, it’s also set to run as administrator. About the unauthorized access messages, they change every time I compile the project. I went checking the files to see if they were marked as read-only, but they aren’t.

One thing I did not try yet: Have all the workspace folders/files as writable. I’ll try this solution later, and see if this somehow solves the error.