Source Code from Blueprint?

Hello Unreal Ones,

I am considering to offer my game development service through Fiverr, and based from most developers, they offer source code for their clients. If am using Blueprint 100%, how do I actually give away the source code? Which folders from the project folder contains the source code? Or do I simply just give away the whole project folder to my client?

It is indeed a noob question. I spent time learning to code and model, but some terminologies and system flew over my head most of the time. It’s what happens when you jumped in the wagon yourself and skipped the preliminary textbook ok enough of excuses

Thank you in advance!

Definetely easiest way is giving them your whole project. You can also blueprint file, but if it references another asset in your project, it’s not gonna work on their project.

Alternatively, you can also do is create some empty project and use Right Click → Migrade and then migrate it to this new project. Migrating should copy all referencing files, unless you uncheck that option. But this is only if you have some things in your original project, and that you don’t want to share.

Bluprints are stored in project folder inside of Content directory, and they have .uasset extension.

Exactly what I will do then. Thank you Bojan!

1 Like

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.