I use the source code compiled UE4.18 to build x86 apk~ But the following error occurred during the build…
__It can build armv7.apk and arm64.apk successfully~ __
/Users/Shared/UE4/UnrealEngine-4.18.3-release/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v2.3/gpg-cpp-sdk/android/lib/gnustl/x86//libgpg.a:zero_copy_stream_impl_lite.cc:function gpg::AndroidGameServicesImpl::AchievementFetchAllOperation::AchievementFetchAllOperation(std::shared_ptr, gpg::InternalCallback, gpg::DataSource): error: undefined reference to ‘__stack_chk_fail_local’
/Users/Shared/UE4/UnrealEngine-4.18.3-release/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v2.3/gpg-cpp-sdk/android/lib/gnustl/x86//libgpg.a:zero_copy_stream_impl_lite.cc:function gpg::JavaCallback::Clone(): error: undefined reference to ‘__stack_chk_fail_local’
/Users/Shared/UE4/UnrealEngine-4.18.3-release/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v2.3/gpg-cpp-sdk/android/lib/gnustl/x86//libgpg.a:zero_copy_stream_impl_lite.cc:function void gpg::InternalCallback::Invoke(gpg::AchievementManager::FetchAllResponse&&) const: error: undefined reference to ‘__stack_chk_fail_local’
/Users/Shared/UE4/UnrealEngine-4.18.3-release/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v2.3/gpg-cpp-sdk/android/lib/gnustl/x86//libgpg.a:zero_copy_stream_impl_lite.cc:function gpg::JavaReference gpg::JavaResultListener(gpg::AndroidGameServicesImpl::AchievementFetchAllOperation*): error: undefined reference to ‘__stack_chk_fail_local’