Source Build problem on UE5

Much more better, moving the directory to the root reduced the nummber of errors to 3.

Severity Code Description Project File Line Suppression State
Error C3861 ‘GetEditorForGraph’: identifier not found UE5 C:\UnrealEngine\Engine\Plugins\Runtime\Metasound\Source\MetasoundEditor\Private\MetasoundNodeDetailCustomization.h 318
Error C2036 ‘const FWorldPartitionStreamingQuerySource *’: unknown size UE5 C:\UnrealEngine\Engine\Source\Runtime\Core\Public\Containers\Array.h 2712
Error C2027 use of undefined type ‘Metasound::Editor::FGraphBuilder’ UE5 C:\UnrealEngine\Engine\Plugins\Runtime\Metasound\Source\MetasoundEditor\Private\MetasoundNodeDetailCustomization.h 318