Soundscape Subsystem Broken After 5.1.1 Patch

Begin Object Class=/Script/BlueprintGraph.K2Node_Event Name=“K2Node_Event_0”
EventReference=(MemberParent=/Script/CoreUObject.Class’“/Script/Engine.Actor”‘,MemberName=“ReceiveBeginPlay”)
bOverrideFunction=True
NodePosX=-1424
NodePosY=304
bCommentBubblePinned=True
NodeGuid=C4F298594DF37E08C5A2C08C7CC2AAF6
CustomProperties Pin (PinId=C975E4E24C2E504AC728C8BF58EC683B,PinName=“OutputDelegate”,Direction=“EGPD_Output”,PinType.PinCategory=“delegate”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(MemberParent=/Script/CoreUObject.Class’“/Script/Engine.Actor”‘,MemberName=“ReceiveBeginPlay”),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=5D8C5CDC4BB300A2C82D4EBE6D5B87D1,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_0 F406AC584D4C83CFFBF8549547829573,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_GetSubsystem Name=“K2Node_GetSubsystem_0”
CustomClass=/Script/CoreUObject.Class’“/Script/Soundscape.SoundscapeSubsystem”’
NodePosX=-1296
NodePosY=512
NodeGuid=47D37B50422ADE7AA6D54EB8687A5E8C
CustomProperties Pin (PinId=B85ECA9E4DEC2DDA1969D78E8362740A,PinName=“ReturnValue”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.Class’“/Script/Soundscape.SoundscapeSubsystem”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_Knot_0 F82E409547EDBB33D4BFF88F35CC5F88,K2Node_CallFunction_0 8118804B4A7EF8DE7DE6DE9EB86DE642,K2Node_CallFunction_2 4CC97BED4FB03E32F1F72691DF3E7C26,K2Node_CallFunction_13 CD3E7ED646AB3E5FC8150283C427143A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name=“K2Node_CallFunction_0”
FunctionReference=(MemberParent=/Script/CoreUObject.Class’“/Script/Soundscape.SoundscapeSubsystem”‘,MemberName=“AddPaletteCollection”)
NodePosX=-1008
NodePosY=282
NodeGuid=686404754C619B7AC9B5BDAA220DE37E
CustomProperties Pin (PinId=F406AC584D4C83CFFBF8549547829573,PinName=“execute”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_Event_0 5D8C5CDC4BB300A2C82D4EBE6D5B87D1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=56B4AC884D89450166627C945502ED86,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_2 305882A046F1080980E5988B0DDC224D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=8118804B4A7EF8DE7DE6DE9EB86DE642,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.Class’“/Script/Soundscape.SoundscapeSubsystem”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_GetSubsystem_0 B85ECA9E4DEC2DDA1969D78E8362740A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=649B6FD1495880B0D1B10F9DD60C20FA,PinName=“PaletteCollectionName”,PinType.PinCategory=“name”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue=“SS Palettes”,AutogeneratedDefaultValue=“None”,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=113730D54036963C89A2779BCF65BA2C,PinName=“PaletteCollection”,PinType.PinCategory=“struct”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct’“/Script/Soundscape.SoundscapePaletteCollection”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_0 B9474E5F4EBED35C7F9547875E2B5032,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=FA07DE534D73355B009BC7B13582B3A6,PinName=“ReturnValue”,Direction=“EGPD_Output”,PinType.PinCategory=“bool”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue=“false”,AutogeneratedDefaultValue=“false”,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name=“K2Node_VariableGet_0”
VariableReference=(MemberName=“SS Palettes”,MemberGuid=2A6054134CC85D9B8DEF1B86915BDE95,bSelfContext=True)
NodePosX=-1264
NodePosY=448
NodeGuid=75736D2E414D063E519598876B8BC261
CustomProperties Pin (PinId=B9474E5F4EBED35C7F9547875E2B5032,PinName=“SS Palettes”,Direction=“EGPD_Output”,PinType.PinCategory=“struct”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct’“/Script/Soundscape.SoundscapePaletteCollection”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_0 113730D54036963C89A2779BCF65BA2C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=8D8E858944C063D90BE007A84F5825B8,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/Engine.BlueprintGeneratedClass’“/Game/_Audio/Tools/BP_Soundscape.BP_Soundscape_C”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name=“K2Node_CallFunction_1”
FunctionReference=(MemberParent=/Script/CoreUObject.Class’“/Script/Soundscape.SoundscapeSubsystem”‘,MemberName=“SetState”)
NodePosX=880
NodePosY=64
NodeGuid=FECF7B0A49F3725169E536A2224FA7C5
CustomProperties Pin (PinId=3248B5F34600254828ADE5A0F867310A,PinName=“execute”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_5 4BAA5A364B466AEFFA744886DBB9130B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=725078894D3CDB8E6477D99361BCCB9D,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=E0932C6E433DF22CB483719C51968519,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.Class’“/Script/Soundscape.SoundscapeSubsystem”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_Knot_0 DE57BD544090E5C92F65B78B2053438E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=4F96C62843F7C8CE9477ABB04498203B,PinName=“SoundscapeState”,PinType.PinCategory=“struct”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct’“/Script/GameplayTags.GameplayTag”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_1 7E510B8A4F0A2BBB19CB8B9FFBC3E474,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name=“K2Node_VariableGet_1”
VariableReference=(MemberName=“SS State Indoors”,MemberGuid=2452F94B4CF72159CB23EDB6E69B0E5C,bSelfContext=True)
NodePosX=176
NodePosY=480
NodeGuid=B709873240129382525263B9CC1822DC
CustomProperties Pin (PinId=7E510B8A4F0A2BBB19CB8B9FFBC3E474,PinName=“SS State Indoors”,Direction=“EGPD_Output”,PinType.PinCategory=“struct”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct’“/Script/GameplayTags.GameplayTag”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_1 4F96C62843F7C8CE9477ABB04498203B,K2Node_CallFunction_4 C686DE9F4E1C519DD2CC6B9162E41B3A,K2Node_CallFunction_12 97C9926F4865613092993BBA63222DB8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=02E7ADB747813F3CFB76C6873FB7B164,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/Engine.BlueprintGeneratedClass’“/Game/_Audio/Tools/BP_Soundscape.BP_Soundscape_C”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_Knot Name=“K2Node_Knot_0”
NodePosX=352
NodePosY=528
NodeGuid=548E208D4466098232AB729D57C0EE01
CustomProperties Pin (PinId=F82E409547EDBB33D4BFF88F35CC5F88,PinName=“InputPin”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.Class’“/Script/Soundscape.SoundscapeSubsystem”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_GetSubsystem_0 B85ECA9E4DEC2DDA1969D78E8362740A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=True,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=DE57BD544090E5C92F65B78B2053438E,PinName=“OutputPin”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.Class’“/Script/Soundscape.SoundscapeSubsystem”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_1 E0932C6E433DF22CB483719C51968519,K2Node_CallFunction_3 C5B868FC40F3F58FF1C7D58A22516FF5,K2Node_CallFunction_4 E6E417B54906E56DE2E78AB82C005D09,K2Node_CallFunction_5 8BE470A94365EFF5CA7A57900F4D194C,K2Node_CallFunction_11 769B1E5046C9AEE9A1B501A7483AD4E1,K2Node_CallFunction_12 C3CD3B3243515F6B329985B2916AECC6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_ComponentBoundEvent Name=“K2Node_ComponentBoundEvent_0”
DelegatePropertyName=“OnComponentBeginOverlap”
DelegateOwnerClass=/Script/CoreUObject.Class’“/Script/Engine.PrimitiveComponent”’
ComponentPropertyName=“Box”
EventReference=(MemberParent=/Script/CoreUObject.Package’“/Script/Engine”‘,MemberName=“ComponentBeginOverlapSignature__DelegateSignature”)
bInternalEvent=True
CustomFunctionName=“BndEvt__BP_Soundscape_Box_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature”
NodePosX=32
NodePosY=80
NodeGuid=2B0B7D104E51D244A86085BBE29A1387
CustomProperties Pin (PinId=6FD0A8CB48F7651B495383812861571D,PinName=“OutputDelegate”,Direction=“EGPD_Output”,PinType.PinCategory=“delegate”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(MemberParent=/Script/Engine.BlueprintGeneratedClass’“/Game/_Audio/Tools/BP_Soundscape.BP_Soundscape_C”‘,MemberName=“BndEvt__BP_Soundscape_Box_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature”),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=46741D844F544AB6469E24A06705E53C,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_5 785FF29C4FCEE5138CA0ACA77AFFA63F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=886E89CD403FC19A2A82D6B50B88E472,PinName=“OverlappedComponent”,PinToolTip=“Overlapped Component\nPrimitive Component Object Reference”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.Class’“/Script/Engine.PrimitiveComponent”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=DECD18E148B24E4551CF79B8865EDE8D,PinName=“OtherActor”,PinToolTip=“Other Actor\nActor Object Reference”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.Class’“/Script/Engine.Actor”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=EEFC15DE49296435095E6283DD8B879A,PinName=“OtherComp”,PinToolTip=“Other Comp\nPrimitive Component Object Reference”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.Class’“/Script/Engine.PrimitiveComponent”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=C7C0AEBB495DBC61317945A5B6D6CB60,PinName=“OtherBodyIndex”,PinToolTip=“Other Body Index\nInteger”,Direction=“EGPD_Output”,PinType.PinCategory=“int”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue=“0”,AutogeneratedDefaultValue=“0”,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=2C818A2B42244F0D5DBEC2A5C26FA278,PinName=“bFromSweep”,PinToolTip=“From Sweep\nBoolean”,Direction=“EGPD_Output”,PinType.PinCategory=“bool”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue=“false”,AutogeneratedDefaultValue=“false”,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=A07D0E164437DB78E65B0EBC1C42FE2A,PinName=“SweepResult”,PinToolTip=“Sweep Result\nHit Result Structure (by ref)”,Direction=“EGPD_Output”,PinType.PinCategory=“struct”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct’“/Script/Engine.HitResult”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=True,PinType.bIsConst=True,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_ComponentBoundEvent Name=“K2Node_ComponentBoundEvent_1”
DelegatePropertyName=“OnComponentEndOverlap”
DelegateOwnerClass=/Script/CoreUObject.Class’“/Script/Engine.PrimitiveComponent”’
ComponentPropertyName=“Box”
EventReference=(MemberParent=/Script/CoreUObject.Package’“/Script/Engine”‘,MemberName=“ComponentEndOverlapSignature__DelegateSignature”)
bInternalEvent=True
CustomFunctionName=“BndEvt__BP_Soundscape_Box_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature”
NodePosX=16
NodePosY=765
NodeGuid=913EE2794880DE054D2DDEAE6011829C
CustomProperties Pin (PinId=F3D04C954B1AADBBCEB127802C1BD6FC,PinName=“OutputDelegate”,Direction=“EGPD_Output”,PinType.PinCategory=“delegate”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(MemberParent=/Script/Engine.BlueprintGeneratedClass’“/Game/_Audio/Tools/BP_Soundscape.BP_Soundscape_C”‘,MemberName=“BndEvt__BP_Soundscape_Box_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature”),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=0F3D2B70435C0369034E12BC022E86EF,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_4 904615A54F0E78F93DE149A1F00E1ECC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=6137DE194C8B3F4224F8D8AE00268C31,PinName=“OverlappedComponent”,PinToolTip=“Overlapped Component\nPrimitive Component Object Reference”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.Class’“/Script/Engine.PrimitiveComponent”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=CE3CD3074086C78A66816586FBE65F29,PinName=“OtherActor”,PinToolTip=“Other Actor\nActor Object Reference”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.Class’“/Script/Engine.Actor”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=F38A8CEE4FB75FAF360CDABCFA53B12B,PinName=“OtherComp”,PinToolTip=“Other Comp\nPrimitive Component Object Reference”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.Class’“/Script/Engine.PrimitiveComponent”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=882BE8DA441E583C60EB3DAA239B2976,PinName=“OtherBodyIndex”,PinToolTip=“Other Body Index\nInteger”,Direction=“EGPD_Output”,PinType.PinCategory=“int”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue=“0”,AutogeneratedDefaultValue=“0”,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/UnrealEd.EdGraphNode_Comment Name=“EdGraphNode_Comment_0”
bCommentBubbleVisible_InDetailsPanel=False
NodePosX=-128
NodeWidth=1280
NodeHeight=448
bCommentBubblePinned=False
bCommentBubbleVisible=False
NodeComment=“Inside”
NodeGuid=0B7EC7854514176569EA55BC656868A1
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name=“K2Node_CallFunction_3”
FunctionReference=(MemberParent=/Script/CoreUObject.Class’“/Script/Soundscape.SoundscapeSubsystem”‘,MemberName=“SetState”)
NodePosX=880
NodePosY=752
NodeGuid=D9D81FC9462481E4DFC6E4B4C503A5AC
CustomProperties Pin (PinId=A860F12B4D0EBCD02B3E9D9AE64E2A77,PinName=“execute”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_4 FE18A3D44305069227E5CF9670B0BD02,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=3FE23ABB459B48C5211DFEB546819CCB,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=C5B868FC40F3F58FF1C7D58A22516FF5,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.Class’“/Script/Soundscape.SoundscapeSubsystem”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_Knot_0 DE57BD544090E5C92F65B78B2053438E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=5ECC403D4AA415585831349A1223C73A,PinName=“SoundscapeState”,PinType.PinCategory=“struct”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct’“/Script/GameplayTags.GameplayTag”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_3 EE7B18CE441FA063D86DA8BB0FC4155C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name=“K2Node_VariableGet_3”
VariableReference=(MemberName=“SS State Outside”,MemberGuid=3674A2F0442A4AA2F63B1F933979A41B,bSelfContext=True)
NodePosX=176
NodePosY=592
NodeGuid=290663F24D0F6CCE2AA84E87C6E0CA37
CustomProperties Pin (PinId=EE7B18CE441FA063D86DA8BB0FC4155C,PinName=“SS State Outside”,Direction=“EGPD_Output”,PinType.PinCategory=“struct”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct’“/Script/GameplayTags.GameplayTag”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_3 5ECC403D4AA415585831349A1223C73A,K2Node_CallFunction_5 19704751447343886145B0B68EC302C6,K2Node_CallFunction_11 0ECA311C4FA00BD37134409ACDCC1167,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=969F51EA4E9E8FD099876D924B9AABD4,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/Engine.BlueprintGeneratedClass’“/Game/_Audio/Tools/BP_Soundscape.BP_Soundscape_C”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/UnrealEd.EdGraphNode_Comment Name=“EdGraphNode_Comment_1”
bCommentBubbleVisible_InDetailsPanel=False
NodePosX=-128
NodePosY=656
NodeWidth=1280
NodeHeight=480
bCommentBubblePinned=False
bCommentBubbleVisible=False
NodeComment=“Outside”
NodeGuid=E8123BC04B0908DB7A92A9B4526D9315
End Object
Begin Object Class=/Script/UnrealEd.EdGraphNode_Comment Name=“EdGraphNode_Comment_2”
bCommentBubbleVisible_InDetailsPanel=False
NodePosX=-1456
NodePosY=224
NodeWidth=1184
NodeHeight=400
bCommentBubblePinned=False
bCommentBubbleVisible=False
NodeComment=“Initialize Palette Collection and Subsystem”
NodeGuid=026EF6B84F9938C9FE25778A7300AF40
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name=“K2Node_CallFunction_4”
FunctionReference=(MemberParent=/Script/CoreUObject.Class’“/Script/Soundscape.SoundscapeSubsystem”‘,MemberName=“ClearState”)
NodePosX=512
NodePosY=752
NodeGuid=A6A606174FE5203D48A988BA759EB717
CustomProperties Pin (PinId=904615A54F0E78F93DE149A1F00E1ECC,PinName=“execute”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_ComponentBoundEvent_1 0F3D2B70435C0369034E12BC022E86EF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=FE18A3D44305069227E5CF9670B0BD02,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_3 A860F12B4D0EBCD02B3E9D9AE64E2A77,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=E6E417B54906E56DE2E78AB82C005D09,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.Class’“/Script/Soundscape.SoundscapeSubsystem”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_Knot_0 DE57BD544090E5C92F65B78B2053438E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=C686DE9F4E1C519DD2CC6B9162E41B3A,PinName=“SoundscapeState”,PinType.PinCategory=“struct”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct’“/Script/GameplayTags.GameplayTag”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_1 7E510B8A4F0A2BBB19CB8B9FFBC3E474,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name=“K2Node_CallFunction_5”
FunctionReference=(MemberParent=/Script/CoreUObject.Class’“/Script/Soundscape.SoundscapeSubsystem”‘,MemberName=“ClearState”)
NodePosX=512
NodePosY=64
NodeGuid=5725905146892C0F278919A6768D1C71
CustomProperties Pin (PinId=785FF29C4FCEE5138CA0ACA77AFFA63F,PinName=“execute”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_ComponentBoundEvent_0 46741D844F544AB6469E24A06705E53C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=4BAA5A364B466AEFFA744886DBB9130B,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_1 3248B5F34600254828ADE5A0F867310A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=8BE470A94365EFF5CA7A57900F4D194C,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.Class’“/Script/Soundscape.SoundscapeSubsystem”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_Knot_0 DE57BD544090E5C92F65B78B2053438E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=19704751447343886145B0B68EC302C6,PinName=“SoundscapeState”,PinType.PinCategory=“struct”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct’“/Script/GameplayTags.GameplayTag”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_3 EE7B18CE441FA063D86DA8BB0FC4155C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name=“K2Node_CallFunction_2”
FunctionReference=(MemberParent=/Script/CoreUObject.Class’“/Script/Soundscape.SoundscapeSubsystem”‘,MemberName=“SetState”)
NodePosX=-560
NodePosY=282
NodeGuid=B132DD2A4DAF4DB92CF2CFA2D74E54D2
CustomProperties Pin (PinId=305882A046F1080980E5988B0DDC224D,PinName=“execute”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_0 56B4AC884D89450166627C945502ED86,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=BBDDD6C344E8CF252887E8A3B47CDF45,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=4CC97BED4FB03E32F1F72691DF3E7C26,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.Class’“/Script/Soundscape.SoundscapeSubsystem”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_GetSubsystem_0 B85ECA9E4DEC2DDA1969D78E8362740A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=67E1B99749CD73AF5E0553AA27DC9254,PinName=“SoundscapeState”,PinType.PinCategory=“struct”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct’“/Script/GameplayTags.GameplayTag”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_2 F59888F44DC0393FE5159C9675B9E83F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name=“K2Node_VariableGet_2”
VariableReference=(MemberName=“Level Start”,MemberGuid=384CE60F4389FC2F7D8926BFE800FD54,bSelfContext=True)
NodePosX=-848
NodePosY=480
NodeGuid=974B1DB049568C7E16833FAE0B6D58AC
CustomProperties Pin (PinId=F59888F44DC0393FE5159C9675B9E83F,PinName=“Level Start”,Direction=“EGPD_Output”,PinType.PinCategory=“struct”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct’“/Script/GameplayTags.GameplayTag”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_2 67E1B99749CD73AF5E0553AA27DC9254,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=47ED3601427DD150425032A3936970DF,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=/Script/Engine.BlueprintGeneratedClass’“/Game/_Audio/Tools/BP_Soundscape.BP_Soundscape_C”‘,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_CustomEvent Name=“K2Node_CustomEvent_0”
CustomFunctionName=“EndLevel”
NodePosX=1264
NodePosY=384
NodeGuid=71B3618D4E04600A02931396EBD46D0A
CustomProperties Pin (PinId=3EFE634A411A994084DAFD8F0739A55A,PinName=“OutputDelegate”,Direction=“EGPD_Output”,PinType.PinCategory=“delegate”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(MemberParent=/Script/Engine.BlueprintGeneratedClass’“/Game/_Audio/Tools/BP_Soundscape.BP_Soundscape_C”‘,MemberName=“EndLevel”,MemberGuid=71B3618D4E04600A02931396EBD46D0A),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=0D09042B4A90A3AE7647C58CD5731D5A,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_ExecutionSequence_0 C638B90E4C5BFD9C6693AEB27F5E7287,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name=“K2Node_CallFunction_11”
FunctionReference=(MemberParent=/Script/CoreUObject.Class’“/Script/Soundscape.SoundscapeSubsystem”‘,MemberName=“ClearState”)
NodePosX=1680
NodePosY=561
NodeGuid=907485FC4B4B04191250C790BA344DF1
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End Object
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FunctionReference=(MemberParent=/Script/CoreUObject.Class’“/Script/Soundscape.SoundscapeSubsystem”‘,MemberName=“ClearState”)
NodePosX=1680
NodePosY=385
NodeGuid=1286526D4AC0DD61FAF4C69C7D6A7668
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End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_ExecutionSequence Name=“K2Node_ExecutionSequence_0”
NodePosX=1456
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NodeGuid=F2B2142845D18BC7DD66EF9122EB74C1
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CustomProperties Pin (PinId=5B64228A491097A9DC0D74A62C885C2D,PinName=“then_1”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_11 46A9ECC14C62573BFA1B57AFE20C5907,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
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End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name=“K2Node_CallFunction_13”
FunctionReference=(MemberParent=/Script/CoreUObject.Class’“/Script/Soundscape.SoundscapeSubsystem”‘,MemberName=“RemovePaletteCollection”)
NodePosX=1680
NodePosY=720
NodeGuid=153B4CCF4BDD3AB43792908E500DE49B
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CustomProperties Pin (PinId=0342F4024D03BFE4910AC4B294F29F4B,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
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End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name=“K2Node_CallFunction_15”
FunctionReference=(MemberParent=/Script/CoreUObject.Class’“/Script/Engine.KismetSystemLibrary”‘,MemberName=“PrintString”)
NodePosX=1680
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AdvancedPinDisplay=Hidden
EnabledState=DevelopmentOnly
NodeGuid=4C84A09346E08553078398990ACE6D37
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End Object

When opening a new level, it doesn’t remove the previous soundscape. Tried everything I could think of, but it will add the new palettes and not remove the old palettes.

I’m just encountering this now too in 5.1.1 did you find a way to fix this? I thought I maybe messed up the tags but they are correct. I was about to try clearing palettes at level load but is that a waste of time?

edit: i had hoped that going to 5.3 would fix this but it doesn’t. what am i missing? shouldn’t the palettes unload when i change levels? i have states set also so I don’t understand why those don’t limit the old palette from playing

Hey dude! Sorry I just now saw this. I ended up making a manager that I throw into every level and reference collision boxes. Ignore the trash code, this was a while ago for my thesis lol.

Basically the approach was the clear state on begin play was the big thing there (previous reply)