This is driving me nuts, how come sounds have a different volume according to the rotation of the pawn?
As far as I can tell, sounds are louder when you are facing them, or, at least, the same volume than when you turn around.
Did I miss something basic here ?
Yeah, can we get some assistance with the audio issues here?
I’m having similar issues with audio not playing on the right side relative to the player. (Sound left, ear right, etc…) And for the life of me I can’t figure out why this is happening. It must be related to this issue, and I can only assume it’s some setting we’re missing. Help?