Sounds can be repeated

I’m making a side scrolling platformer and I want there to be a sound that plays when the player jumps. The problem is that even while in mid air, if the player keeps pressing the jump button, it keeps playing the sound.

I only want it to play the sound if the jump is actually happening, not just when the button is pressed

:slight_smile:

I have a double jump system with wall jumping. How would I implement it to that because this is assuming there’s only one jump

When you do a double jump, do you want the sound once, or twice but with the first one cut off by the second?