I am using Unreal Engine 5.7.4 version and I created the project as a ThirdPerson selection.
Then I opened default walk animation by name “MF_Unarmed_Walk_Fwd” to add notifies. (My animation works true. I didn’t change anything except the animation sequence’s steps even any blueprints.)
I didn’t use at the last step sound to don’t get out of the frame. At the animation sequence screen i can hear all steps perfectly. But when I playing the game and pressed to W, I can hear this voice just once. Then I stopped my character and I press to W again my character can’t make noice more than one.