knack
(knack)
1
hello.
after losing a hour looking for options about sound its time for try asking.
its possible play a sound (no spatialization) droped in the level in the left or right Speaker? only in one?
without attaching to the left “heard” of my character BP
i BP guy no C++
Marc_Audy
(Marc_Audy)
2
We currently have no way to pan a mono sound between speakers dynamically.
You could potentially use a Surround wave file which has only imported a left or right channel. You can learn more about how to import one here: Audio Files in Unreal Engine | Unreal Engine 5.1 Documentation