I want to hear the sounds inside the engine as I am making my game, but for some reason when I press “Play” the sound from the content browser menu, there is no sound at all. No matter what sound file I may try to play, there is no sound coming out.
How can I test the sound quickly from the content browser menu before I actually put it to the game itself through blueprint and play test?
In the picture you can see how I try to play the sound just to quickly see how it sounds before I actually would add it to my blueprint and in to the game.