Sound problem

My goal is to create a menu for my game that is playing music in the background. But when i add my music in the level blueprint, and connect it to event beginplay, when i start the game it play and then stop near two secant. Here is the picture of it playing. First picture will show what it look like before its press, second one show it after it was press, the last show its stop playing the sound why ll still playing. Please tell me what im doing wrong.

Also i trying connecting it to the event tick, but it made a machine gun sound and then it stop, also i test the sound file it works in unreal, but it dont work when game is being played.