I have created a event start fire after 0.4 seconds created another event stop fire and the audio also plays for 0.4 seconds.But before this 0.4 seconds if the pawn dies while firing it keeps on playing the sound
Sorry I really don’t know what to do here because I can’t add component to this BP I cant even add an audio component or a mesh component here so I am am very much confused what is to be added to “attach to component”.
I can see it’s a blueprint and you can always put components in a blueprint. It doesn’t matter what it is, a scene is good because it doesn’t show anything: