Sound: How to increase volume with rotation speed of Static Mesh ?


i like to pump the volume of a soundfile up as faster as a sphere rotates.

What i have right now is a Vive-VR scene, a physics-constraint sphere which i can spin using my Vive-Controller.
Now i like to play a soundfile as faster the sphere rotates, best would be in booth directions of one axis (the other ones are locked as well as any transformation)

Can someone help me here, is Fmod a solution and if how can i feed Fmod ?

Thanxx, Andy