My sound works in the packaged game but nothing plays in editor. Even when I try to preview a sound in the content browser, when I click the play button nothing happens.
I am using version 4.21 on Windows and even when I check the Windows volume mixer Unreal Engine does not show up in the list with the other apps I have open.
I have made sure Real Time Audio is turned all the way up in settings and have enabled Real Time in the viewport.
Hi @NathanVMP, sorry youâre having trouble. Unfortunately, I was not able to reproduce your issue. Do you have any more information that would be helpful to sussing out what is happening?
I find it super weird that an app running on Windows would not show up in the Windows Volume Mixer.
I found it very weird that UE4 wasnât showing in the volume mixer as well, Iâve been stuck on this for a long time and it has even effected multiple engine versions.
Just open the WindowsEngine file in Program Files/ Epic Games / UE_4.21/Engine/Config/Windows folder and just commenting (disabling) AudioDeviceModuleName=Xaudio2, and Uncomment (enabling) the AudioDeviceModuleName=AudioMixerXaudio2
Same thing happend to me. But i did solve in a diferent way:
open your project game, then go to âEditâ, and click in" Editor Preferences"
they will open a windows. In the search bar, write âsoundâ and you will find two check box: âEnable Editor Soundsâ and âEnable Game Soundâ. check both
This solution hasnât worked for me. Is it possible to specify the sound card in Unreal? i want to use ASIO and my MAudio Interface but no audio is working.
To follow up to this problem. I did not found any fixes for this error, but a simple workaround. I cloned my project in Library of Epic Launcher, generated Visual Studio project files and copied âDefaultInput.iniâ file from original project as a way of importing my set inputs. Now sound works in editor, and I donât have any other problems while further developing my game as of right now.
Hope this will help someone, and I give up on finding what actually broke my project.