Sound doesn't stop.

Hey does anyone know how to make a button in a widget stop the music when it’s pressed and then start it back up when it’s pressed again. I’ve been having issues with my options menu because of this. I would like the player to be able to choose if they want music.

Use Spawn 2D Sound instead of Play 2D Sound, and pass the Audio Component into a Ref Variable that you can call Play and Stop on.