Hello,
When I make a Sound Cue with a Delay, for example : Wave player “my sound” -> Delay “1 second” -> Output
And I want to play it in UMG with setting the Audio Component to UISound, the Wave Player concerning by the delay will never be played.
It’s normal or it’s a bug ?
Thanks.
Have you found any answer to this? Struggling right now
Wait I figured it out, I had this problem in the Level Blueprints but not in the Wave Player. Worked fine there.