Sound Cue support for Custom Weapons (Entity Prefabs)

Currently, when customizing any sounds of a weapon using the Entity Prefab system, you’re only allowed to choose from raw Sound Wave files.

I believe it would be very beneficial for developers to simply also have the option of using Sound Cues, since being restricted to only using Sound Waves can be very limiting at times, and it locks anyone attempting to make a custom weapon to being stuck with Epic’s added filters, instead of being able to customize them to your specific needs.