Sound Cue/Random/Weights

Hello. I am trying to set the probabaility of a sound trigger by adjusting the random weigts but I only note the diference when I set the weights in 0 or below when sounds stop.

Does anybody find same problem ever?


What weights?

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It refers to the probabaility configuration of a sound of been trigered.


Ok, yup, it doesn’t work, does it.

For now, if you want a sound to occur more frequently, you can just put the play node in the list more often.


You can probably do much more with the new sound system. Sound cues are being phased out slowly.

The solution was deselect the “randomize without replacement” option (below)

Hmm, I tried that, and it didn’t work for me…