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Sound Cue crash

So, I’m trying to change the Direwolf howl to a REAL howl, instead of the whimper we get now.

I have the howl imported, go into the PW_direwolf_howl_Cue_Ark

And as soon as I hit the down arrow to pick the new howl…
Can anyone give me an solution as to how to get around this?

Fatal error!

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xc29d7000

VERSION: 0.0
UE4Editor-UnrealEd.dll!UnknownFunction (0x00007fff50ee64ca) + 0 bytes [UnknownFile:0]
UE4Editor-UnrealEd.dll!UnknownFunction (0x00007fff50860d8f) + 0 bytes [UnknownFile:0]
UE4Editor-UnrealEd.dll!UnknownFunction (0x00007fff5068ecb3) + 0 bytes [UnknownFile:0]
UE4Editor-ContentBrowser.dll!UnknownFunction (0x00007fff49562d47) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007fff5e97d822) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007fff5e97d8b2) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007fff5e97d8b2) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007fff5e97d8b2) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007fff5e97d8b2) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007fff5e97d8b2) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007fff5e97d8b2) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007fff5e97d8b2) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007fff5e97d8b2) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007fff5e97d8b2) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007fff5e97d8b2) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007fff5e97d8b2) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007fff5e97d8b2) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007fff5e97d8b2) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007fff5e97d8b2) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007fff5e97d8b2) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007fff5e97d8b2) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007fff5e97d8b2) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007fff5e97d8b2) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007fff5e97d8b2) + 0 bytes [UnknownFile:0]
UE4Editor-Slate.dll!UnknownFunction (0x00007fff55b3e38a) + 0 bytes [UnknownFile:0]
UE4Editor-Slate.dll!UnknownFunction (0x00007fff55b3e4b3) + 0 bytes [UnknownFile:0]
UE4Editor-Slate.dll!UnknownFunction (0x00007fff55b3e4b3) + 0 bytes [UnknownFile:0]
UE4Editor-Slate.dll!UnknownFunction (0x00007fff55b3dce9) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff6e98795eb) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff6e986ed0f) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff6e986ed7a) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff6e987abe0) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff6e987bb19) + 0 bytes [UnknownFile:0]
KERNEL32.DLL!UnknownFunction (0x00007fff899e8102) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fff89dec5b4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fff89dec5b4) + 0 bytes [UnknownFile:0]

Don’t use the down arrow, just click the cue you want to use and then shift click the arrow next the the drop down.

Not sure, but think there is a miscommunication here. I can’t go into the window to select the new sound without the ADK crashing.
Still crashed trying to get into it the way you gave.

No miscommunication, you are not understanding and did not do as i suggested. You do not need to use the drop down window to add a new sound cue, instead left click the sound cue you want to use and the hold down shift and select the arrow that is pointing to the left and it will place it in that drop down for you.

Okay, thank you. Yes I misunderstood, just got back to look at it tonight, I removed my Sound Cue / WAV file from the dev kit and it stopped crashing, so now I’m going to go look to see if there are any rule as to how the sound file needs to be formatted.