Hello.
Is it possible in Unreal Engine 5 to generate markers of the necessary audio bits in the timeline audio track ?
Just like in the Movavi Video Suite program.
Hey @KorotkinAlexande
Do you mean the frame markers used in the Sequencer?
I hope this can help!
-Zen
I know how to use it.
I mean the production of bit markers automatically for the audio track.
Anyway, thanks!
@KorotkinAlexande
Sure thing!
I’ve been trying to dig for what you’ve described though, and I can’t find any additional code or plugins that deal with the sequencer audio like that, and I’ll let you know if I end up finding anything! It seems as though Unreal leaves a lot of the audio mixing to external software, though.
Happy developing!
-Zen
Thanks!
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