Sound Attenuation issue

Hi Guys

in my project i wav file as sound of radio in car and i did use sound attenuation so its bit more realistic how ever if i go out of zone the sound stop playing and once i reenter zone starts playin from begining i would love to find way that it will play constant even im out of attenuation zone

Many Thanks for anyhelp :slight_smile:

You want the sound to keep playing virtual when silent and when out of range, this is a checkbox. If it’s still the same in UE5 it should be “Virtualize when Silent” on the sound.

3 Likes

Okey i found it its under Voice Managment i attache ScreenShoot