It's 3 a.m. at a small-town gas station. A car waits at pump 2 with its door open, the register drawer hangs out, and a fridge never closed.
Snap the kit together on a 1 m grid, or open the demo level with gameplay markers and start from there.
107 assets: 40 architecture, 67 props
121,492 tris in total, flat shaded
One 256 px atlas, 3 swappable palettes: Night, Warm, Retro
1 unit = 1 m, fits other kits on a 1 m grid
Demo level with 6 gameplay markers in every format
FAQ
Which engines? Unity 2022.3+ (Built-in by default, URP pack included), Unreal Engine 5.8 project, plus FBX, GLB and Blender.
Collision? Box colliders on the Unity prefabs, UCX in Unreal. None in FBX, GLB or Blender.
Lights in the demo level? Set up in Unity, Unreal and Blender. FBX and GLB hold geometry and markers only.
Any scripts or plugins? None.
Change palette? Swap the material in Unity, the material instance in Unreal, or the Base Color texture elsewhere.