As I said, I am new to Unreal, so even simple things are not easy for me.
On the pictures you can see what I want. When the viewer enters the trigger box, the “flower” slowly opens. When he leaves it, it slowly closes again.
It works as long as I create a separate trigger box for each of the 8 petals (see picture 4). But there must be a way to do this with a single trigger box.
If I try it with a single trigger box, the 7 petals jump to the position of the first petal when the viewer enters the trigger box. No matter if I use SetWorldRotation or SetRelativeRotation.
I am grateful for every suggestion.
Thanks to you
Thomas