SONIC UNREAL but, I need some help!

  1. If the camera is attached to the pawn, and the relative positions and rotations of the camera and sprite do not change, then yes. If the sprite or the camera move independently of each other, then you’ll have to write it yourself. It’s about 6 BP nodes.

  2. Not sure what you mean- you can set all of these things. Maybe not with the character class, but you can write everything from a Pawn class. You’ll have to come to grips with the Unreal API either way, best stick to BP until you run into a major obstacle. You’ll know when it’s C++ time.

“A video game clone is either a video game (or series) which is very similar to or heavily inspired by a previous popular game or series.”
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“Typically, a remake of such game software shares essentially the same title, fundamental gameplay concepts, and core story elements of the original game.”

“A remake typically shares very little of the original assets and code with the original game, distinguishing it from an “enhanced port”, partial remake, or remastering.”

“A remake offers a newer interpretation of an older work, characterized by updated or changed assets. A remake typically maintains the same story, genre, and fundamental gameplay ideas of the original work. The intent of a remake is usually to take an older game that has become outdated and update it for a new platform and audience.”

“Games that use an existing brand but are conceptually very different from the original, such as Battlezone (1998) and Defender (2002) are usually regarded as reboots rather than remakes”

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So in your example, Joe made a fan remake of Sonic Adventure, assuming he did not just rip game assets and code- in which case it’d be called a rip or fan port, or something else.

A fan developing the game doesn’t exclude the game from being labeled as anything. If anything, just put ‘fan-made’ before the appropriate label. (FAN-MADE clone, FAN-MADE remake, FAN-MADE reboot, FAN-MADE spiritual successor)

I’m still calling this project a Sonic clone. Possibly a fan reboot- but that’d only apply if it was sufficiently different.

If you weren’t using the Sonic IP (not even the gameplay, just the characters and background), this would be inspired by, or a spiritual successor of, [insert Sonic game].