Sometimes game launches silent

I change nothing in Unreal Engine and press play to start my game, there is sound and music, good.

But then I close it, still I have changed nothing and I open the game again and it is silent; no music, no sounds.

Its very random that the game will start with no sound. Since I have changed nothing I am assuming it is a bug in Unreal Engine.

Hi Dannyk90 -

Can you let me know how you have setup Sound to play on startup? A Screenshot of your Level Blueprint or your code that you are using?

Thank You

Eric Ketchum

sorry,

this is my menu widget music:

http://i.imgur.com/6LvbUZY.png

and this is what my button click audio looks like:

http://i.imgur.com/0puu619.png

Hey Dannyk90,

How are you deploying your game when testing? Are you packaging the project and then opening the executable, or are you playing in Standalone?

I ask this because the Play Sound 2D is a non-replicated fire and forget way to play UI sounds.

Im using play in new editor window

Hey Dannyk90,

I just tested what you are reporting and was not able to replicate your issue. I copied the set up you are using and added this widget to a blueprint. I tested it within Screen space and World space just to make sure the inconsistencies were not within those differences.

Below is how I set up the test. Try and replicate what I have here to see if it resolves your issue.

Widget Set Up

Widget in Blueprint Rendered in World Space

Let me know what you discover.

Regards,