It was working before and I didnt change anything on the project. No error messages on compile.
If I close the preview fast, it doesnt crash. If I don’t move the character, it doesn’t crash.
If I move, it will crash after a few seconds of moving. Any kind of action will crash it, it’s not a specific movement.
Assertion failed: Context.MarkerTickContext.IsMarkerSyncStartValid() [File:D:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/Engine/Private/Animation/BlendSpaceBase.cpp] [Line: 322]
UE4Editor_Core
UE4Editor_Core
UE4Editor_Engine
UE4Editor_Engine UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Core
UE4Editor_Core
UE4Editor_Core
UE4Editor_Core
UE4Editor_Core
kernel32
ntdll