I’m trying to upload a file to the Metahuman FAB, but it only accepts Metahuman listings in the .mhpkg format. But how the heck do I export that format in version 5.6? I can’t link my Metahuman with the Metahuman Manager…
Hey,
Have you seen the docs for packaging?
This is happening even with a clean project that only has a Metahuman. I don’t know what it is, I don’t understand what could be wrong, and I can’t find any tutorial or anyone talking about this, other than Epic’s documentation
do I also need to activate the last option? “Editor symbols for error correction”
its 50gb man ;c
hi , i have the same problem , you make it visible you need to put assets in the right folder
in
/Game/Outfits ( i configure these folders in the Project Settings under Plugins > MetaHuman SDK > Packaging Paths
.and change it to /Game/)
create a folder with the name of cloth then you assets like the image and collect all other sk,M and other in folder with the same name
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