I’m trying to upload a file to the Metahuman FAB, but it only accepts Metahuman listings in the .mhpkg format. But how the heck do I export that format in version 5.6? I can’t link my Metahuman with the Metahuman Manager…
Hey,
Have you seen the docs for packaging?
This is happening even with a clean project that only has a Metahuman. I don’t know what it is, I don’t understand what could be wrong, and I can’t find any tutorial or anyone talking about this, other than Epic’s documentation
do I also need to activate the last option? “Editor symbols for error correction”
its 50gb man ;c
hi , i have the same problem , you make it visible you need to put assets in the right folder
in
/Game/Outfits ( i configure these folders in the Project Settings under Plugins > MetaHuman SDK > Packaging Paths
.and change it to /Game/)
create a folder with the name of cloth then you assets like the image and collect all other sk,M and other in folder with the same name
Concerning this same issue… I have followed the docs you cite 3 times over to make sure I haven’t missed anything and I still can not get the flies to show up in metahuman manager. I posted about this issue with a detailed explanation, including images, in another section of this forum. I’ve also tried some of the suggestions others have had luck with here to no avail. If you are a staff person for Epic, which it appears you are, perhaps you can help me resolve this issue. Refer to my previous post for a more detailed explanation. Thanks.