Someone can help me?

hi guys. maybe someone can help me out to fix this blueprint? its from character interaction v3. thank you

You’ve got two problems.

One is you shouldn’t use the node OnAnimationFinished, depreciated means it will not be part of the engine soon.

The other is that event binding should only happen once. Ideally connected to BeginPlay, because once the event is bound, you don’t need to bind it again: