Some widgets are not rendered on Android


When I package my game to Android phone some widgets are not rendered (at least Progressbar and Checkbox). They are visible in Viewport in the ES2 Preview and they were visible earlier when I packaged game on UE4.22. I’m using UE 4.23 now. Does anyone know how to fix it?

Hi! Try selecting the “widget” option in the texture compression setting (of the image used in the widget). And remember they must be power or two (16x16 32x64 64x64 etc).

I was used the default widgets which became invisible in final build. I’ve fixed it by creating my custom widgets (progressbar and checkbox)