I’m receiving bytes through websocket plugin https://www.unrealengine.com/marketplace/en-US/product/http-websocket-helper
And in blueprints I need to convert bytes to various data types - strings, vector3 arrays of various types, floats, rotators, transform, but I’m too lazy to write set of converters myself are there any plugins or other solutions for that out there?
I don’t want to send jsons over the web, only bytes