Hello, I am very new to Unreal Engine and i have some questions. So I was importing a character made in Maya in UE, FBX form and when I go to check the texture for different parts like the character’s hood or shoes I noticed that only some of the texture show while others doesn’t. All the texture sample are in jpeg format fitted to the character’s UV grid. Please help and thank you very much.
You can try check your fbx file if it in ASCII format. If the file as a bin format you can convert into ASCII by a python script. Did you try import in Blender or Maya (again) ?