Some textures don't export to package

Im trying to package my game and export it to my desktop but when running the game, grass textures show up as the “non textured checker board”. They load fine when I click the play button to test through the engine but not when exported or launched from the engine. Other information that might be needed is below.

OS: Windows 8.1 x64 Bit
Export: Windows x64

Marketplace Models:

  • Zombie1 Model+Animation
  • Top-Down City

What is going on and how do I fix this?

Maybe check and see if the texture is a power of 2. That honestly may help…

Every texture is a power of two. The specific texture with the issue is 512x512

Were you able to resolve this issue? I am facing a similar one while deploying to gearVR