(Forgive me if I am too blunt that is in my nature. I will do my best to dilute it.)
I have been wanting to be able to color code my node lines for a while. So I can easily trace them.
Being able to right click and collapse with textures would be nice. Albeit I know of the function creation you can also do as well. So right click collapse into a function is a perfectly viable option.
I know this one is going to be an oddity but some sort of way to implement a coded language I am unsure how to put it. When I type in textures I use alt codes because the names can get a bit long, for instance, Ω_N_¶ is Main Normal Power (an example of an alternative to that is ◘_N_¶ which is Macro Norm Power), ▲↔▼to ▲ is 6 planar to triplanar and so on. I honestly cannot remember all these alt codes so I have to copy and paste (that can be a bit slow). It would be nice to be able to set up something beforehand so when you type in Norm, or Normal it switches to that symbol for you automatically.
My instance list can, of course, get very very long and albeit with codes it can be organized to a degree still some things are put in odd places. It would be nice to be able to create your own custom UI for this. As in you can place borders, put say Ω_N_¶ Under the Ω_N Menu, along with the texture parameter, and whatever switch parameter you have with it (Instead of scrolling up to click a checkbox, scroll down to change the image, and scroll back up and change the numbers to work. Then sometimes scrolling back up to turn that switch parameter off). Groupings I guess would be a word. Of course, you can drag your groupings around, and organize them vertically horizontally and so on. Maybe even make it possible to auto group by using a certain code you set up beforehand in front of the naming or something. A node, or a checkbox. I probably could design something in photoshop but I am pretty sure you can figure it out.
Also, have something telling you when you are reaching your reroute node limit. Because I have no clue what it is, and it seems random to me. I may should google it to find it out but a warning would be nice. I constantly have it where my reroute nodes just break in the middle of a drag and drop of that line(The place where it breaks is bizarre as well). I end up having to straight line it. That is annoying when you have something way off in Africa and you trying to connect it to Canada Smoothly.
I am mostly a 3D artist so not really entirely a game designer per se. So my request may be something of an oddball one.