Some simple questions for import assets HAMMER and OBJ

Some simple questions for import assets:

  1. How to import hammer (source 1) .vmf or .bsp maps to UE4.
  2. How convert .VMF (source 1) to UE4 brushes.
  3. How auto assign materials on imported .OBJ file with same materials in UE4.
  4. How auto assign one preset of material to more textures imported in UE4.
  5. How to add switch two variant of materials in setting options to resolution of materials with blueprint.
  6. How to create addon package of another .PAK file with some list of assets.
  7. How to create encrypted package similar .PAK, but another package (similar .forge in R6:Siege).
  8. How to create two language localization full tutorials needed and with simple text file.
  9. How to edit poligons (add/substract) of very big mesh from imported .OBJ (~100000 verticles) in UE4.
  10. How to create radar with levels from level who created from one big mesh from imported .OBJ (~100000 verticles) in UE4.