Some questions to help me with my project

Let me first say I’m very new to this game engine stuff , this is the very first time I’ve had a go at making a map using the Unreal engine but I’m not to bad at 3ds Max and Ive been working on a model of The Old Power station in London Battersea , there’s not much left of it now but it was a very grand building in its day so I’m building it as it used to be before it got ripped apart in the 80’s. anyway here are a few pictures to show what it is I’m moving over to the game engine. There is a lot more than this , about 8 gig all in so its going to take some time. also and a video link at the bottom of this page showing what I have done so far which is not much but its getting there.

what I would like to know is how many polys can the engine handle ? because my 3d model has a very high ploy count it seems ok so far but I’ve still got lots to add to the map but if this becomes a problem is it possible to have the game load up each part of the building as the game goes along, I mean if I where to open a door to go into the main boiler hall the engine will load that part of the map up as I walk in but not before. and how would I go about this ? can I link maps together , how would you guys go about do converting this ??

also anyone know of a good free program that will let me make normal maps from my RGB colour maps because it seems the unreal engine cant use bump maps, is this right or am I missing something ?

thanks for reading :slight_smile:

https://farm8.staticflickr.com/7633/17017764617_483be094f0_z.jpgBattersea Turbine Hall A by Dmax, on Flickr

https://farm5.staticflickr.com/4006/4648908016_360ee0437f_z.jpgBattersea A side by Dmax, on Flickr

https://farm3.staticflickr.com/2668/3794072585_83cbc7e7fb_z.jpg?zz=1Control room A 01 by Dmax, on Flickr

https://farm3.staticflickr.com/2540/3794874094_02efb55bd9_z.jpg?zz=1Turbine_B_03 by Dmax, on Flickr

https://farm3.staticflickr.com/2824/9875363353_fc2bc7f736_z.jpgAUX switch room B by Dmax, on Flickr

https://farm4.staticflickr.com/3441/3794054481_cc25941dd9_z.jpg?zz=1Main Building by Dmax, on Flickr

https://farm4.staticflickr.com/3536/3794874716_f04a3e50cf_z.jpg?zz=1Battersea Directors doors A side by Dmax, on Flickr

I got the basics working so here is a link to a clip on youtube , I could not work out how to embed the video into this page ??

  1. you can have millions of triangles in the UE4 -> the limit is just your computer :wink:
  2. use level streaming -> Level Streaming | Unreal Engine Documentation
  3. you can use SSSbump or the nvidia normal map plugin for photoshop -> you can use bump map as a normal map = Can i use bump map instead of normal map ? - Rendering - Unreal Engine Forums

Thank you very much for taking the time to reply fighter5347 that’s a great help :slight_smile: