I have been doing several things using UMG, widgets, user widgets, etc, and several questions have been arising.
Border: The first question is in relation to borders, and the textures we use on those borders.
When you make those textures in Photoshop, do you make them square and then try to adjust them with the Box parameters in the border and make it fit its content? Or do you directly make the final shape, with the expected size, that it will have once post the content?
For example, both the top text and the bottom big text use the same texture as the border, in box mode, and with Margin 0.5. But the one below looks correct, the full frame, with the same thickness, and the one with the small title, it looks bad.
Using this as a border.

I have also used this to make the background of some buttons. And the fact is that I see it fine in Photoshop, but once applied, it doesn’t look quite right.


Am I using it wrong?
Same with the button, looks pixelated.

I think I’m doing something wrong.
I had other questions but I don’t remember them now.
