Hello!
I have a been going through all the UEFN and Verse documentation today to begin learning, but have a few questions I haven’t been able to find the answers for.
Firstly, I’m wondering how I can use User Widget Blueprints that I create in my project. The only information I can find is constructing UI elements in Verse. I can’t seem to find any about how to implement the Widget blueprints I create. Does anyone know how to accomplish this?
Secondly, I’m trying to figure out how to get/set an object’s material. Is there a way to create a dynamic material instance and change its parameters in Verse for example? I really want to make some shapes change colour.
Lastly, I’m wondering if there is a list of all available methods/functions for each unique Fortnite class, such as Fortnite characters. The documentation only mentions a few methods, such as Damage() and Heal(), but I wanted to know where I could find a complete list of all the methods we have access to. (Visual Studio Code always shows the same list of suggestions when writing the code, nothing contextual to the classes)
Any help would be greatly appreciated. Thank you in advance!