Hi, I am new to UE4 and currently making a rock package for Marketplace.
1.What is the difference between “Convert selected components to Blueprint Class” and “Blueprint/Add Script” ?
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I have to prepare about 450 prefabs(16 rocks x 14 different materials for per rock). So it is time consuming to create BP one by one. I am looking for to create blueprint of mesh at once. I mean I want to select 16 rocks in the scene and want to make them BP with one click instead of doing this one by one.
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It is also time wasting to add all collider to all rocks one by one. I want to be able to add collider once and that should be done. Is there any way?