I would like to publish a game.
- Release all my project files as an opensource (cpp, textures, sounds, blueprints, basically everything i created (ie i wont redistribute engine binaries) what you need to build the game from source)
- Can i publish binaries, so people who are lazy to build the project can simply “download an exe” and play it?
I have no plans to make the project commercial, just free & opensource.
Is it possible with unreal engine?
I found UE eula a little bit restrictive, however im not a native english speaker so this kind of legal “****” is not easy to understant.