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Some question about releasing a game.

Hello all,

I’m a sole-developer that almost finishes his game. I’m planning to release it on steam and sell it there. What should I do to make EPIC happy?
You might suggest this page Release and Royalty Tracking Guidelines - Unreal Engine . I have read it understood that I have to put Unreal logo in the game but didn’t understand this point
“Write a EULA for your product that explicitly disclaims any representations, warranties, conditions, and liabilities related to the Unreal Engine. Some example language can be found here.”

Can someone help me? and what am I missing in Epic terms/sides?

Thank you very much in advance.

A lawyer can do that Eula for you.

I didn’t understand. what is a lawer?

Typo, he meant Lawyer.

But you’d better get a lawyer who already had experience. In my experience, you’ll build a house faster than a lawyer with no clue about doing something right

Thanks for replying.
my game is too small. Just thinking of doing something very cheap for starters